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Tuesday, 5 April 2011

explosions



The idea behind this image was to create an explosive scene to add an extreme factor to the image. I took this image in an abandoned film studio in St Agnes and decided to add another element to enhance the skaters movement. I added two elements to my original image the first of which was the poster on the wall of the building. I created this poster from scratch in Photoshop. I used a original poster and changed the colours and created textures and layers of filth to give an older feel to the image. The second element i added was the explosion which was taken from an image i found on the internet. I deleted all aspects of the image except for the explosion itself. I then flipped the explosion to point horizontally and i used transform scale to resize it to fit the scene.
I am happy with the end result but i wish that the sign was duller in colour as it does not fit the image in the way i intended it to.

Pierre Cardin by Patrick Morgan

This image looks like it was traced and scanned in. The exact details and proportions of the face and body suggest that this was hand drawn and traced. I think the colours are watercolour and ink based and were probably added before being scanned in. I like the scruffy, almost rushed effect that this portrait shows through the dripping ink and the harsh brush lines on the tie. The shading on the face suggests light and shadow through tonal values and exagerates the facial features well. The colour has only been partially used and this seems to drew the eye around the image but brings you to the lighter, uncoloured areas.

type06-Ghosto

I like the architectural/graphical layout of this image. The gridsystem compositioin works well with the design and shapes within the image. The guitars look hand-coloured instead of computer block coloured like the keyboard. The texture created by the guitar colourings introduces a more personal approach to the image. Again, the background is a muted colour however the introduction of a graduated grey gives the illusion of studio/natural lighting. The use of shadow around the objects make the image feel more 'real' and add a 2/D element to an otherwise flat image.

Puma advert-Ghostco.org

I like the way that the shoe is shredded showing you all aspects and design elements of the shoe. Like the insole which normally is hidden from view due to the construction of the shoe. The green lining draws your eye from the sole upwards through the image. The shadow looks like the shoe has been lit from above and has a real effect. The spiderweb shadow lines have a manga feel about them, with the shoe ripping apart this manga theme runs throughout the illustration. The paper texture background works well because it is quite subtle and gives a real photo element to the image. I like the stained crumpled paper as a texture and may think about using a similar one.

Zeitoun-Ghostco.org

This image is from the Ghostco website and reminded me of the 'grand theft auto' game graphics. This image is entirely computer generated and have no photographic element. I like the tonal ranges within this image which gives it a monotone feel. I would like to explore this within my own work. The lack of vibrant colours helps you to explore the whole image without your eye being drawn to one specific part.

Monday, 4 April 2011

danger


This is a sign i made and turned dirty to put in another illustration.